<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2542072713092342873</id><updated>2011-11-27T15:30:02.018-08:00</updated><category term='Da Industry'/><category term='GaMeZ'/><category term='iPhone'/><category term='Streetfighter'/><title type='text'>Foundations of an Empire</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>7</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-4617551770281884240</id><published>2010-10-18T09:42:00.000-07:00</published><updated>2010-10-19T20:49:26.486-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GaMeZ'/><title type='text'>Enslaved And Enjoying It</title><content type='html'>It’s funny, just when I was going through my library of what game to replay or pickup, thinking there’s nothing on the horizon, I stumbled across this &lt;a href="http://www.gadgetfever.org/making-of-enslaved-odyssey-to-the-west" target="_blank"&gt;trailer for Enslaved&lt;/a&gt;. &lt;br /&gt;&lt;a href="http://lh3.ggpht.com/_XSKBDrURQ3U/TL1GQs-fIHI/AAAAAAAAABQ/h7JrPJzMdSY/s1600-h/100813135812Enslaved_X360_Box_Front_FINAL%5B3%5D.jpg"&gt;&lt;img alt="100813135812Enslaved_X360_Box_Front_FINAL" border="0" height="244" src="http://lh5.ggpht.com/_XSKBDrURQ3U/TL1GRuLhBLI/AAAAAAAAABU/wP-o9D-VIfk/100813135812Enslaved_X360_Box_Front_FINAL_thumb.jpg?imgmax=800" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: block; float: none; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="100813135812Enslaved_X360_Box_Front_FINAL" width="198" /&gt;&lt;/a&gt;&lt;br /&gt;I’m not sure about you but the trailer left me yearning for more. The reinterpretation of the classic &lt;i&gt;novel &lt;a href="http://en.wikipedia.org/wiki/Journey_to_the_West" target="_blank"&gt;Journey to the West&lt;/a&gt;&lt;/i&gt;, amazing visuals, mech enemies, and developers blurring the line between movies and games, hooked me. They might as well have been quoting lyrics from DMX.&lt;br /&gt;&lt;i&gt;Enslaved&lt;/i&gt; came out while I was knee deep in getting the latest DLC &lt;i&gt;&lt;a href="http://www.rockstargames.com/reddeadredemption/dlc/undead"&gt;Undead Nightmare&lt;/a&gt;&lt;/i&gt;&lt;a href="http://www.rockstargames.com/reddeadredemption/dlc/undead"&gt; for &lt;/a&gt;&lt;i&gt;&lt;a href="http://www.rockstargames.com/reddeadredemption/dlc/undead"&gt;Red Dead Redemption&lt;/a&gt;&lt;/i&gt; ready to be shipped. It was pitched to me as a poor man’s &lt;i&gt;Uncharted 2&lt;/i&gt;, with a touch of &lt;i&gt;Batman Arkham Asylum&lt;/i&gt; combat. With that said, I was chasing it like it was the Holy Grail. Even with a pressing deadline at work, that same night I stood eagerly waiting in line for my copy and rushed home to my Xbox. I quickly grasped why Enslaved had been compared to Uncharted 2 when the character you play, Monkey gets blown up, knocked down, and spit out simply by walking through a level. With that said and my completion of Enslaved this week. Here are my takeaways:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Controls were responsive, which is a make or break for platform games.&lt;/li&gt;&lt;li&gt;Having a female companion in the game, named Trip, whom you must protect, was not as annoying as I expected. The storyline pulls you in and you find yourself actually giving a damn about her safety. &lt;/li&gt;&lt;li&gt; The captivating scenic atmosphere is like playing a game taken straight of the movie, &lt;i&gt;What Dreams May Come&lt;/i&gt; starring Robin Williams and Cuba Gooding Jr. Games made with Unreal Engine continue to look more and more spectacular. (Ex: Batman Arkham Asylum, Gears of War 2 and Mass Effects 2)&lt;/li&gt;&lt;li&gt;In a platformer, games that mainly involve jumping, running and climbing everywhere must provide collectables of some sort. Players need temptation, which requires risk to get, some shiny incentive to guide them along and &lt;i&gt;Enslaved&lt;/i&gt; does just that. Keeping them right along the main path and always within site and always rewarding the vigilant gamer. Opposed to other games that place them in some obscure hidden area that offers nothing but killing time and taking the player out of the excitement, leading him away from the main path and mission.&lt;/li&gt;&lt;li&gt;During combat, when delivering the finishing blow to the last enemy standing in your way the camera will randomly zoom in for a close up of Monkey, whose “Let’s do this!” demeanor looks like a clip straight out of &lt;i&gt;Bloodsport&lt;/i&gt;. I couldn’t find a worthy screenshot so here's a clip of Van Damme in &lt;i&gt;Bloodsport&lt;/i&gt;. You laugh but you'll notice the similarity when you see it in game.&lt;/li&gt;&lt;/ul&gt;&lt;a href="http://lh4.ggpht.com/_XSKBDrURQ3U/TL1GSFECc4I/AAAAAAAAABY/XKSUoklTkNE/s1600-h/image%5B2%5D.png"&gt;&lt;img alt="image" border="0" height="217" src="http://lh6.ggpht.com/_XSKBDrURQ3U/TL1GS-5ZDcI/AAAAAAAAABc/zw4xPZwKWuc/image_thumb.png?imgmax=800" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: block; float: none; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="image" width="204" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;There are rough animation blends that take away from the experience at the cost of keeping the player locked from running over a cliff and killing himself, which again I respect as a design decision where reloads make you stand through cutscenes and&amp;nbsp;checkpoints&amp;nbsp;are spread pretty far apart. &lt;/li&gt;&lt;li&gt;The entire time I hated that I couldn’t pause or skip cutscenes, you know when retrying, but I understand lots of developers use cutscenes to mask loads, especially in Unreal. However, since the story was one of the 3 pillars for Ninja Theory’s product, I can respect the refusal to let you skip or interrupt it. Besides if the wifey calls and you really need to pause, you can just tap the Xbox Guide Button and not miss a beat. :)&lt;/li&gt;&lt;li&gt;I felt like their use contexts, prompts across the screen when the game wants you to press a button, clashed with the presentation of the rest of the game. &lt;/li&gt;&lt;/ul&gt;&lt;div align="center"&gt;&lt;a href="http://lh5.ggpht.com/_XSKBDrURQ3U/TL1GTY5m1KI/AAAAAAAAABg/NyYIB9adFh8/s1600-h/clip_image002%5B4%5D.jpg"&gt;&lt;img alt="clip_image002" border="0" height="246" src="http://lh5.ggpht.com/_XSKBDrURQ3U/TL1GTg7RHUI/AAAAAAAAABk/CFTm754FDK4/clip_image002_thumb%5B1%5D.jpg?imgmax=800" style="background-image: none; border-bottom: 0px; border-left: 0px; border-right: 0px; border-top: 0px; display: inline; padding-left: 0px; padding-right: 0px; padding-top: 0px;" title="clip_image002" width="321" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="center"&gt;(taken with my iPhone off of my LCD)&lt;/div&gt;The game paces you very well and never overwhelms you. I’d rec this game to anyone who likes platformers such as Prince of Persia or Uncharted 2. If you like a good post-apocalyptic story with some good character development, with very handheld forgiving gameplay, and some of the best vistas Unreal has ever rendered, let Trip Enslave you for a bit, I bet you’ll find a gem here. 8/10&lt;br /&gt;&lt;a href="http://www.metacritic.com/game/xbox-360/enslaved-odyssey-to-the-west" target="_blank"&gt;Metacritic Rating&lt;/a&gt;&lt;br /&gt;-Kingpin Out&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-4617551770281884240?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/4617551770281884240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=4617551770281884240' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/4617551770281884240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/4617551770281884240'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2010/10/enslaved-and-enjoying-it.html' title='Enslaved And Enjoying It'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_XSKBDrURQ3U/TL1GRuLhBLI/AAAAAAAAABU/wP-o9D-VIfk/s72-c/100813135812Enslaved_X360_Box_Front_FINAL_thumb.jpg?imgmax=800' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-6705363040480279776</id><published>2009-03-24T15:35:00.001-07:00</published><updated>2009-03-24T15:35:11.190-07:00</updated><title type='text'>Pre – Game Developers Conference 2009</title><content type='html'>&lt;p&gt;I’ve got the “day before ” jitters. I’m currently busy working on business cards, printing out resumes, and trying to get some portfolio stuff ready. I wasn’t expecting to demo older projects, but it can only help. &lt;/p&gt;  &lt;p&gt;I’ve decided to make this page my point of contact by adding banner links to my resume and my LinkedIn profile. I did it this way because I put more time into this space anyway, and it needs way less maintenance.&lt;/p&gt;  &lt;p&gt;I can’t wait to go back, my first GDC was back in 2006 when I was still a student and didn’t know anybody. That was also the year that Shadow of the Colossus and Guitar Hero swept the GDC awards.&lt;/p&gt;  &lt;p&gt;Now I’ve got peeps all over, and can’t wait to reconnect with all of ya. And I can’t wait to see the winners in some pretty tight competition with the likes of Braid, Little Big Planet, MGS4, GTAIV, Patapon, God Of War: Chains of Olympus, Gears of War 2, Castle Crashers, Spore, Left 4 Dead, and so many more. I love this industry!&lt;/p&gt;  &lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-6705363040480279776?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/6705363040480279776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=6705363040480279776' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/6705363040480279776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/6705363040480279776'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2009/03/pre-game-developers-conference-2009.html' title='Pre – Game Developers Conference 2009'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-8934230937323377877</id><published>2009-02-06T10:02:00.001-08:00</published><updated>2009-02-06T10:06:32.455-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='iPhone'/><title type='text'>iPhone + App Store = The KiNg</title><content type='html'>&lt;p&gt;&lt;img height="154" src="http://i33.tinypic.com/2ihkxo8.jpg" width="386" /&gt; Interesting &lt;a href="http://www.losingfight.com/blog/2008/11/15/how-to-price-your-iphone-app-out-of-existence/" target="_blank"&gt;&lt;strong&gt;article&lt;/strong&gt;&lt;/a&gt;, forwarded to me by programmer who I respect a lot, which discusses iPhone pricing plans and why everything that was .99 will be raised to 9.99.&lt;/p&gt;  &lt;p&gt;I love and adore my iPhone, and can never picture living w/o it.&lt;/p&gt;  &lt;p&gt;I will hopefully one day invest in a Mac or get hired to work on an iPhone app/game, so from a developer side I can understand the almighty $$$. &lt;/p&gt;  &lt;p&gt;But its the same issue with MP3s, we’ve been spoiled, and if we’ve been paying .99 for a song/ or an app, it’ll be WW3 the day we have to pay double, let alone 10x as much.&lt;/p&gt;  &lt;p&gt;O my heart is so torn :(  &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-8934230937323377877?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/8934230937323377877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=8934230937323377877' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/8934230937323377877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/8934230937323377877'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2009/02/iphone-app-store-king.html' title='iPhone + App Store = The KiNg'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i33.tinypic.com/2ihkxo8_th.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-169642910529970313</id><published>2009-02-04T23:08:00.001-08:00</published><updated>2009-02-04T23:10:29.774-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Da Industry'/><title type='text'>Entertainment Software Day in Texas</title><content type='html'>&lt;p&gt;My Tuesday flew by. A good part of the day went by reliving some fond Halo 3 war stories. And it ended with the weekly ex-Midway employees poker night. Well I just now come to find out that I should’ve been celebrating Entertainment Software Day. &lt;/p&gt;  &lt;p&gt;That’s right, according to this article over at &lt;a href="http://www.gamesindustry.biz/articles/texas-hails-videogames-contribution"&gt;Gameindustry.biz&lt;/a&gt; February 3 is now officially dedicated to our industry in the lovely state of Texas !&lt;/p&gt;  &lt;p&gt;Hopefully that helps open up some opportunity for us out of work developers. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-169642910529970313?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/169642910529970313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=169642910529970313' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/169642910529970313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/169642910529970313'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2009/02/entertainment-software-day-in-texas.html' title='Entertainment Software Day in Texas'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-755307661434323034</id><published>2008-11-26T20:25:00.000-08:00</published><updated>2008-11-26T21:19:47.539-08:00</updated><title type='text'>Phony PiS3</title><content type='html'>I grabbed this from the &lt;a href="http://www.us.playstation.com/PS3/Systems/Compare"&gt;official sony site&lt;/a&gt;, when trying to actually convince myself that I needed a PS3 and that Black Friday would be the day for me to invest in the Blu-Ray player/PS2 w/ HDMI&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt;"&lt;/span&gt;&lt;span class="Apple-style-span"   style=";font-family:Arial;font-size:12px;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold; "&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt;Backwards Compatibility&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"   style=";font-family:Arial;font-size:12px;"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt;Due to the availability of an extensive &lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"   style=";font-family:Arial;font-size:12px;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span" style="color: rgb(255, 0, 0);"&gt;(o really?)&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"   style=";font-family:Arial;font-size:12px;"&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt;line-up of PS3™ system titles, the 160GB PS3™ system is not backwards compatible with PlayStation®2 system titles, but does maintain backwards compatibility for some original PlayStation® titles.&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(51, 204, 255);"&gt;"&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I really honestly think Sony doesn't care about making money anymore.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-755307661434323034?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/755307661434323034/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=755307661434323034' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/755307661434323034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/755307661434323034'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2008/11/phony-pis3.html' title='Phony PiS3'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-1866329655169222277</id><published>2008-11-26T08:52:00.000-08:00</published><updated>2008-11-26T21:18:57.207-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Streetfighter'/><category scheme='http://www.blogger.com/atom/ns#' term='GaMeZ'/><title type='text'>The Most Long Awaited Remix since Diddy Invented It</title><content type='html'>&lt;span class="Apple-style-span"  style="  white-space: pre; font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Top of the morning ladies &amp;amp; gentleman. While getting up @ the crack of dawn, 7:20 AM to be more specific, is usually a crime in my book, today the pain was washed away by the wonderful folks over at Capcom &amp;amp; Backbone Entertainment who finally released the HD Remix of one of the most well known fighting games of all time.&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Super Street Fighter 2 Turbo! The price of admission : 1200 Microsoft Points ~ $15 (I still don't understand why they don't have a better system)&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:Arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;So for those not in the know, its the old classic fighter we all know and love, so as not to muck anything up with something that wasn't broken, with a Hi-Def 1080p (p for pretty  ) face lift. So needless to say the game is beautiful, and tight. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="white-space: pre; font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Here's a link (&lt;/span&gt;&lt;a href="http://www.sirlin.net/"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;www.sirlin.net&lt;/span&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;) to the main designer, David Sirlin, who "rebalanced " the game. He's got some game design knowledge that's always intriguing to me, and should be worth a gander if you're a SF fan.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:Arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;What I wasn't sure about was the online network play. Previous streetfighters, and quite frankly all fighting games just cannot be played competitively online due to lag. It's critical in fighting games where input comes down to a frame of difference.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;After going &lt;/span&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style=""&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;5-6&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt; online with my boy M. Bison I've got to say it's the best fighter I've played online yet. Thank you mighty Capcom Gods. Now when is Streetfighter 4 coming to the home consoles hmmmm??&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;And to answer your question, challengers &lt;span class="Apple-style-span" style="font-weight: bold;"&gt;ARE WANTED &amp;amp; WELCOME&lt;/span&gt;. You see the gamertag in top right. Don't be shy :) &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="  white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Make sure to &lt;a href="http://www.buy.com/prod/hori-xbox-360-fighting-stick-ex2-uhx3-07/q/loc/108/205483240.html"&gt;come prepared&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:Arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:Arial;"&gt;If you're stuck at work or just away from your xbox/ps3 and can't wait for a fix, here's something to increase the itch :)&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style=" white-space: pre;font-family:Arial;"&gt;&lt;span class="Apple-style-span"  style=" ;font-size:10px;"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9TDSL-pQ2lo&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/9TDSL-pQ2lo&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-1866329655169222277?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/1866329655169222277/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=1866329655169222277' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/1866329655169222277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/1866329655169222277'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2008/11/most-long-awaited-remix-since-diddy.html' title='The Most Long Awaited Remix since Diddy Invented It'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2542072713092342873.post-7619609586125799327</id><published>2008-11-25T14:00:00.000-08:00</published><updated>2008-11-25T15:11:27.373-08:00</updated><title type='text'>Kingpins' Blog Version 2.0</title><content type='html'>I've been meaning to do this for the longest, just feared that my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Myspace&lt;/span&gt; readers would get lost in the transition over to another simpler site where I can just blog, and post up whatever peeks my interests more frequently.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;To &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;inaugurate&lt;/span&gt; my blog check out this video entitled &lt;a href="http://www.youtube.com/watch?v=ApUbW1xU8c0"&gt;What Really Happened to Abe Lincoln&lt;/a&gt;, that my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;roomates&lt;/span&gt; and I of 7104 just can't stop passing it around like Small Pox:&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ApUbW1xU8c0&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ApUbW1xU8c0&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2542072713092342873-7619609586125799327?l=dakingpin.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dakingpin.blogspot.com/feeds/7619609586125799327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2542072713092342873&amp;postID=7619609586125799327' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/7619609586125799327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2542072713092342873/posts/default/7619609586125799327'/><link rel='alternate' type='text/html' href='http://dakingpin.blogspot.com/2008/11/kingpins-blog-version-20.html' title='Kingpins&apos; Blog Version 2.0'/><author><name>Da KiNgPiN</name><uri>http://www.blogger.com/profile/09534245655334471016</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='30' height='32' src='http://2.bp.blogspot.com/_XSKBDrURQ3U/SS2V0tScRTI/AAAAAAAAAAU/fRVJ0B7jTqQ/S220/KingpinLogoPic.GIF'/></author><thr:total>0</thr:total></entry></feed>
